5 Lessons Project Files Included MP4 In the second part of our Bullet Dynamics series we look at how to create the shot of a shell bouncing off the ground after a gun has been fired, using a rigid body simulation. We also cover the texturing and lighting of the scene, before setting up multipass rendering and compositing the final sequence in After Effects. This is a five part series where we take a project-based approach, by creating a sequence of four shots based on storyboards. We look at fea
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