10 Lessons Project Files Included Using Lightwave 11.5 learn useful hard surface modeling techniques for creating architecture in LightWave with this project where we build a luxurious entrance hallway and staircase. While creating columns, arches, railings, lamps and other details we cover how to make observations based on single reference and convey those into a 3D scene. We also look at the difference in detailing scenes intended for games rather than film and when to save on polygons by usin
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