Raylib is a lightweight, open-source library for 2D and 3D game development, written in C. It provides simple APIs for graphics, audio, and input, ideal for beginners and small projects. Raylib supports Windows, macOS, Linux, Android, and WebAssembly, with OpenGL rendering for performance. Without a visual editor, it suits C programmers, offering examples for rapid learning. Features include sprite rendering, basic 3D models, and shaders, perfect for retro games or prototypes. Its community-driven development and extensive documentation make it accessible, though it lacks advanced features like Godot. Raylib’s simplicity and portability make it ideal for hobbyists or educational projects.
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