StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows.StretchMesh (32 or 64 bit) is available for Autodesk Maya versions 2008, 2009 and 2010 on Windows deposit link: megaupload link:
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