Intermediate | 5h 29m | 1.97 GB | Project Files 1014 MB | Software used: Unity 3D 4.0 Learn to bring your 3D game characters to life with the help of Mecanim, Unity’s new character animation system. Start by importing characters and mapping their bone and muscle structure. Create animation controllers and add existing animations to help them move through and interact with their environment. Learn how to blend and mask animation clips to create sophisticated in-game animations on the fly. Author
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