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Gideros is an open-source 2D game engine using Lua, designed for rapid mobile development. It supports sprites, physics, and animations, ideal for casual games or apps. Gideros targets Windows, macOS, Linux, Android, iOS, and HTML5, with a visual editor and instant on-device testing. Its lightweight design ensures performance, appealing to indie developers. The community provides tutorials, though smaller than Solar2D’s. Gideros’s MIT license ensures no royalties, and its Lua scripting is beginner-friendly. While 3D support is absent, it excels in mobile 2D projects like platformers. Actively maintained, Gideros balances simplicity and power, making it perfect for developers targeting cross-platform deployment with minimal overhead.