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Armory is an open-source 3D game engine integrated with Blender, written in Haxe, transforming Blender into a game development platform. It supports PBR, physics, and animations, ideal for 3D games or simulations. Armory targets Windows, macOS, Linux, Android, iOS, and WebAssembly, with visual scripting and node-based logic for accessibility. Its Blender workflow appeals to artists and programmers, streamlining asset creation. The community offers tutorials, though smaller than Godot’s. Armory excels for indie developers leveraging Blender’s modeling tools, but 2D support is limited. Active development ensures modern features, and its MIT license guarantees freedom. Perfect for 3D adventures or VR experiences, Armory combines Blender’s power with game engine functionality.