In this demonstration the instructor starts off by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with a tour of the 3ds Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea. Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling
No reviews found!
No comments found for this product. Be the first to comment!