Advanced | 1h 21m | 1.70 GB | Project Files 569 MB | Software used: KeyShot, ZBrush 4R4 In this tutorial, we will be going from ZBrush to KeyShot and onto a final render Using KeyShot as a render engine, we will demonstrate the importing of OBJs and all texture maps from ZBrush into KeyShot. We will also go over a detailed explanation of HDRI lighting and rendering organic creatures in KeyShot, a render engine usually associated with hard surface rendering. Home: http://digitaltutors.com/11/tra
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