Duration 2h 22m Project Files Included MP4 In this training we’ll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. We’ll begin by looking at polygon geometry and learn about its different components. You’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. We?ll also take a look at multiple modeling tools, including Extrude and the Loop Cut and Sli
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