Intermediate | 1h 47m | 1.09 GB | Project Files 114 MB | Software used: Photoshop CC v. 14.0 Welcome to Volume 2 of the 2D Racing Game Series in Unity. In this volume you’ll learn how to create your own sprites to be imported into Unity. We’ll start by setting up the parameters for our sprite sheet in Photoshop. Following this we’ll begin the process of creating the sprites for our game’s vehicle by sketching out its design.
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