Intermediate | 2h 10m | 1.19 GB | Project Files 11 MB | Software used: Unity 4.2 In the first volume of the 2D Racing Game Series in Unity, we’ll be covering how to begin prototyping our 2d racing game. We’ll begin the series by setting up our project and importing the essential files we need to get prototyping faster. Then we’ll learn how to create the track prefab and how we can use it to set up a simple race track. Once the track is built, we will create the player prefab and jump right into
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