3h 04m | 857 MB | Project Files 25 MB | Required Software: Houdini Cracking and crushing a model is only a part of a cinematic destruction sequence. Visual effects professionals in the trenches know that a solid DEBRIS SYSTEM is also a necessary piece of the puzzle. Alvaro Segura here now reveals one way to create debris that is re-usable, direct-able, and production ready. Home: http://cmivfx.com/tutorials/view/479/Houdini+Debris+Systems Download: http://bytesbox.com/!/E0fGhVy3zHjZyWb/ http://
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