As the third episode in the Art of Sculpting series, we will continue to explore various sculpting work flows with Blender. This time the focus is the female head, face, and hair. If you?re like me, you tend to favor masculinity when it comes to character creation ? mainly because it?s easier. Male features are generally more prominent and bold and are therefore fun and forgiving to sculpt. On the other hand, female features are more subtle and soft which makes them more difficult gender to get
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