CG Society – Fluid Effects Using Houdini 13

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8 Lessons Project Files Included AVi Spencer Lueders returns with his new, content packed Houdini course. This CGWorkshop will take you to the next level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to produce high quality, dynamic simulations. Starting with the basics of voxels you will learn about smoke solvers, micro solvers and the Pyro Solver. You will then move on to gain a firm understanding of the Houdini FLIP Solver, particle manipu

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