Bevy is a Rust-based, open-source game engine emphasizing performance and modularity for 2D and 3D games. Its Entity-Component-System (ECS) architecture ensures efficient data handling, ideal for complex simulations or multiplayer titles. Bevy’s wgpu renderer supports cross-platform deployment on Windows, macOS, Linux, and WebAssembly. Plugins extend functionality for physics, UI, and networking. Without a visual editor, Bevy suits Rust programmers, offering an intuitive API for rapid development. It’s lightweight, future-proof, and community-driven, with frequent updates on GitHub. Best for indie developers creating retro 2D games or stylized 3D projects, Bevy’s performance focus makes it a rising star, though it’s still maturing compared to Godot.
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